A data pad reveals the location of a hidden ROS comm bunker and eventually the other two ROS facilities. Apparently every citizen slowly started to experience memory loss and eventally lost their sense of preforming basic routines such as eating.Īfter repairing the reactor, the lockdown is lifted, granting access to the Zhang residence and the morgue. Using the equipment found at the nearby locations and mines, the player repairs the reactor, while slowly discovering the city wide corruption and the fate of every colonist from data pad entries along the way. After finding the prospector camp empty and no sign of Zhang, the player starts exploring the town, finding numerous sections on emergency lockdown and the nuclear reactor and communications tower sabotaged. The player arrives on the planet after a distress call by an AIG liaison Hiroko Zhang was recieved from the Sunset Valley colony, housing 60 colonists. Your ammunition is limited, and it is your only way of disabling turrets and interior turrets guarding certain areas.Īfter arriving at the first location marked on your first datapad (the old prospector camp) it is recommended to head for the Sunset valley safezone, as numerous datapads found there will help you locate ore deposits, caves, and mark the direction of further progress for the player. Especially inside safe zones were you cannot leave any other marker. It is useful to grind down every container after you loot it in order to know which one you have already found.Īlso, leave every door open after you search a room, to know where you've been already, or else you will loose track of places really fast. With up to four players, embark on an exciting journey through caves and mysterious underground bunkers, while exploring the valley and its history by reading data pads (96 pieces) left behind by the colonists.ĭata pads and loot can be found in the lockers and containers found all around the map. This scenario expects players to be able to drive rovers, avoid interior turrets, and repair grids, so it could be played in a group of four with any experience levels.Ĭontact has been lost with a remote colony and its your job to find out what happened. There is no handholding for beginners, but the mission steps and objective locations are clearly marked. The total playtime (including exploring, gathering, mining, refining, assembling, and welding) is around 12-16 hours (solo). ![]() ![]() A maximum of 4 people can play this scenario in online mode. It features a non-linear narrative that the player(s) can follow to discover the secrets of the world. The Lost Colony scenario is one of the a default scenarios in Space Engineers, created by Mikko Saarjavi.
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